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Submission to New JAMshire 2024
"Star Digger" Movement Demo
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Devlog
Postmortem!
November 23, 2024
by
DSri
While I didn’t actually complete a game experience, I’m pretty pleased to have made progress on the engine itself! Stuff I reviewed or learned how to do: Saw if any of my old sprite code worked (i...
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Tuesday and Wednesday - Final Days
November 21, 2024
by
DSri
The game jam comes to an end and I’m submitting my progress. Day 5 was largely spent studying the nuances of the ThreeJS Sprite class in preparation for adding spritesheet support to my prototype. I...
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Monday Day 4: Solidifying Code
November 19, 2024
by
DSri
I spent a few late hours getting the Sprite and Starfield classes working better. While not perfect, they’re good enough to work as placeholders for the concept so I can move on. After wasting a bun...
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Sunday Day 3: Updating ThreeJS from R69 to R170
November 18, 2024
by
DSri
T’was a long day on Sunday. I spent half of the day porting 2009-era modular Javascript to 2024 Typescript in my current framework. This consisted of the main Visual and Piece class hierarchies and...
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Saturday Day 2: Scaffolding Modules
November 17, 2024
by
DSri
I spent another day working on infrastructure rather than actually making the game. To be fair to myself, I really wanted to use this jam as a reason to write infrastructure, but as I mentioned yester...
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Friday Day 1: Behind the 8-Ball Already!
November 16, 2024
by
DSri
Friday was the first day of actual development after our kickoff last night. The plan is to port some game code I wrote that had the game shell set up…how hard could that be? But first, I drew a dia...
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